Here we list the most important commands and instructions for our server.
On our server we implemented a faction safezone system. This feature will spawn in a safe zone around your faction's stations when all the faction's players go offline. If there are any grids within the same faction within 500m. of each other, they will be grouped together and only 1 zone will spawn around the whole group. This WILL include small/large grid ships. For example, if there is a station by itself, the zone will only cover the station. But if there is ship within 500m of that station, the zone will extend beyond the ship so that your ships can get covered as well. Don't have a station nearby your large ship, no problem, just convert the ship to a station before you log off so it will get a safe zone. REMEMBER, only stations will be the center point of a safe zone. If multiple stations are within 500m of each other, the largest station of the group will be the center of the safe zone, so keep this in mind. If enemy grids are nearby, default 800m, that faction station/surrounding area will not get a zone because of nearby enemy grids. THIS ALSO INCLUDES FACTION ALLIED GRIDS. This is to prevent rage quiting when being attacked by enemies in hopes to protect their stuff. If a station is unable to get a safe zone because of nearby enemies, it will continue to try until threats are gone.:
Faction Safezone commands:
/checkzones This will tell the faction memebers via chat if a ship/station will NOT be covered by a safe zone and why.
/unfuckit Cut/Paste faction owned grids back into same location in an attempt to fix bugged grids. Can also use /keen!
/convert Can be ran by any player and used to convert any faction owned grid either from a ship to station or vise versa. Must be in a seat.
/enablezones Can be ran by any faction Found/Learder to enable safe zones to spawn again for their faction.
/disablezones Can be ran by any faction Founder/Leader to disable all their safe zones and keep them from spawning.
Note: If there is any grids that you don't want a safe zone to spawn, just add [nozone] anywhere in the grid's custom name..
Jumpgate Ursae IV
Using the jumpgate is very easy. Here are the necessary steps:
1. Build a hyperdrive and a medbay on your ship
2. Charge the Hyperdrive with sufficient power
3. Move your ship close enough to the Jumpgate (<100 meters)
4. Select the hyperdrive in your terminal
5. Click on "Hyperjump"
6. When you spawned on the other server, just suicide and spawn on your medbay
Note: Click only ONCE on "Hyperjump", otherwise your ship can get deleted. We do not guarantee that attached small ships will be transferred to the other server. There is a small chance that the ships will stay on the departure server and will have to picked up. We wont refund any lost ships.
With using the 'Frontier Economy' mod on the server we offer you a broad range of economic systems. There are tradezones, shipsales and even players can create their very own
trading zones and sell goods there. We will only list the basic commands here.
For a complete list of all functions and commands visit this website
||Display your current balance.
|/pay # X Y
Pay player #, X amount of money, for Y OPTIONAL reason. Example: /pay fred 100 you are awesome
|/buy # "X"
Buy item from nearest market, amount to buy #, buy item "X". Make sure to specify the exact item name using quotes. Example: /buy 10 "uranium ingot"
|/sell # "X"
Sell an item to nearest market, amount to sell #, item to sell "X". Make sure to specify the exact item name using quotes. Example: /sell 10 "uranium ingot"
|/sell # X Y# Z
||Offer to sell an item to another player. Amount to sell #, item to sell "X", price to offer item for Y, player to make
offer to Z. Make sure to specify the exact item name using quotes. Example: /sell 1 magazine 10 AlbiTheReal. Sell offers
will automatically expire if the buyer doesnt buy them.
||Cancels a sell offer if it hasn't completed yet.
||Accept the offer and purchase the offered items.
||Rejects a sell offer
||Shows the calculated value and the selling price (if there is) of the targeted ship or station
||Buys the targeted ship for the # amount of money it has been for offer.
||Ship will be for sale for the # amount of credits.
You would like to know how you can have a good start on our server? In this section you can find a few tips and tricks on how to start succesfully on the SchotZe Server.
--- You will find the beginner guide soon here ---